AI Insights · Timothy · October 2025
Top Snake Games Performance in Oceania Q3 2025
Discover how the top snake games performed on a unified platform in Oceania during Q3 2025, with insights on downloads, revenue, and active users.
In the third quarter of 2025, snake games on a unified platform in Oceania experienced varied performance trends. Here's an overview of the top five applications based on Sensor Tower data.
Gecko Out by Rollic Games saw a significant increase in weekly revenue, starting at around $2K and climbing steadily to nearly $27K by the end of September. Weekly downloads peaked at 7.5K in early September, while active users reached a high of 15.6K in the same period.
Snake Clash! from Supercent, Inc. maintained a steady download rate, starting at 25.2K and rising to over 30K by the end of the quarter. However, weekly revenue showed a more fluctuating pattern, with a peak of $2.1K in mid-July, before settling around $1.6K. Active users began at 163K, declining to 103K by September's end.
SSSnaker by HABBY had minimal weekly downloads, but its active users remained stable, generally hovering around 8K. Revenue peaked at $1.3K in late July, with a gradual decline towards the end of the quarter.
Snake Rivals - io Snakes Games from Supersolid Ltd showed modest revenue, peaking at $429 in late August. Downloads were relatively low, with a peak of 444 in late August, while active users ranged between 1.1K and 1.5K throughout the quarter.
Little Big Snake: Slither Game by LittleBigSnake, Inc had minimal downloads but maintained a consistent active user base of around 300. Revenue saw a peak of $705 in late July but generally remained under $400 for most of the quarter.
For more detailed insights and data, visit Sensor Tower.